This book was on so many best of lists from 2022, I became suspect if only to be contrarian. But with a story about making video games, how could I avoid it?
It was as everyone had mentioned, a true page turner. I’d sneak in reading sessions at any opportunity.
The foundation is about video games to a degree, approached from a well researched angle that understands the history, development process and epochs. But the overarching themes lean heavily on teamwork, ideas and relationships.
I hope that someone makes a few of the games described, and I’d throw down lots of quarters for a sequel. (There’s no way it could be anywhere near the travesty of Ready Player Two.)