One of the first books that inspired meaningful thinking about interface design was released early in the scheme of things. Clement Mok’s Designing Business from 1996 was my go to book in the formative days of web design. It provided approaches and strategies to screen design that simply hadn’t been captured — and it did so visually.
It helped me hone my craft and articulate the value of UI design to clients.
When I saw Erica Heinz was writing a book about experience design I subscribed to updates as it took shape. And once I saw the printed version it felt like a spiritual successor to Clement’s book.
Think in 4D delves beyond the art of screen design and into the more nebulous questions of why and how.
I’m always on the lookout for new books for the design library. Most are compendiums and surveys of a particular designer’s portfolio or a collection of work from others. Every once in a while there is a rare gem like The Shape of Design by Frank Chimero that digs into the soul of design.
Think in 4D occupies a space that touches on the good parts of all these books and wraps it up in a pragmatic tome.


