Another Zelda

Tuesday, January 31, 2012

I don’t consider myself a gamer, but denial goes out the window if a new Mario or Zelda game is released.
I’m currently an embarrassing number of hours into Legend of Zelda: Skyward Sword.

Not a fan of motion controls usually, but they work very well here. If things get out of alignment,
there’s an easy way to recalibrate and reset.

As for the quest itself, it is your typical Zelda fare: Go find this thing that’s broken up into pieces spread out
over several worlds and one of them is probably going to be a desert. Traversing between areas is the least
annoying in years thanks to flight, but it can still be a little grating.

My biggest peeve is absurd language and animation that repeats and cannot be skipped.
(When collecting an item or buying something from the store.)

Graphics are not high resolution, but they’ve a painterly quality and never detract from the gameplay.

Overall, it’s been a great game to while away the hours, avoid cleaning my closet, doing real exercise
and politics on Facebook.

Sidenote: The level above looks remarkably like Skeletor’s Snake Mountain from He-Man.